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Scraps
Responsibilities
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Designed mansion level with progression and objectives
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Designed and programmed mechanics of snapping objects to cover electrical surges​
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Design crafting machine to craft all pieces into1 part
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Worked closely with other designers to create a narrative to guide the player through the level
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Learned the fundamentals of level design by using the IPM method​
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Aided in leading meetings and determining deadlines for tasks.
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